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steew/gilgamesh.git

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1MEMORY
2{
3 /* NOTE K = KiBi = 1024 bytes */
4 /* TODO Adjust these memory regions to match your device memory layout */
5 /* FLASH : ORIGIN = 0x08000000, LENGTH = 256K */
6 FLASH : ORIGIN = 0x08000000, LENGTH = 256K
7 RAM : ORIGIN = 0x20000000, LENGTH = 64K
8}
9
10/* This is where the call stack will be allocated. */
11/* The stack is of the full descending type. */
12/* You may want to use this variable to locate the call stack and static
13 variables in different memory regions. Below is shown the default value */
14/* _stack_start = ORIGIN(RAM) + LENGTH(RAM); */
15
16/* You can use this symbol to customize the location of the .text section */
17/* If omitted the .text section will be placed right after the .vector_table
18 section */
19/* This is required only on microcontrollers that store some configuration right
20 after the vector table */
21/* _stext = ORIGIN(FLASH) + 0x400; */
22
23/* Size of the heap (in bytes) */
24/* _heap_size = 1024; */
25