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rani/matterbridge.git

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commit c20d63911675e13035ce07285f3cda9fb55f2fe3 Author: rrigby <ryan.rigby@griffithuni.edu.au> Date: Wed Nov 08 09:36:20 2017 +0000 Add support for bridging to individual steam chats. (steam) (#294) diff --git a/bridge/steam/steam.go b/bridge/steam/steam.go index 60b2f1b..7eaef46 100644 --- a/bridge/steam/steam.go +++ b/bridge/steam/steam.go @@ -1058 +10513 @@ func (b *Bsteam) handleEvents() {   case *steam.ChatMsgEvent:   flog.Debugf("Receiving ChatMsgEvent: %#v", e)   flog.Debugf("Sending message from %s on %s to gateway", b.getNick(e.ChatterId), b.Account) - // for some reason we have to remove 0x18000000000000 - channel := int64(e.ChatRoomId) - 0x18000000000000 + var channel int64 + if e.ChatRoomId == 0 { + channel = int64(e.ChatterId) + } else { + // for some reason we have to remove 0x18000000000000 + channel = int64(e.ChatRoomId) - 0x18000000000000 + }   msg := config.Message{Username: b.getNick(e.ChatterId), Text: e.Message, Channel: strconv.FormatInt(channel, 10), Account: b.Account, UserID: strconv.FormatInt(int64(e.ChatterId), 10)}   b.Remote <- msg   case *steam.PersonaStateEvent: