commit ef58bff8f96fe41ef9fe6c11d0259909342ff3dc
Author: rani <clagv.randomgames@gmail.com>
Date: Thu Jul 20 16:22:07 2023 +0000
diff --git a/snake/snake.c b/snake/snake.c
index 56badc0..80a6b7d 100644
--- a/snake/snake.c
+++ b/snake/snake.c
@@ -1414 +1414 @@
#define DELAY 100
// enable or disable solid walls
-#define WALLS true
+#define WALLS false
/* END CONFIG */
#if WALLS
#define WALLC '#'
#else
-#define WALLC ''
+#define WALLC ' '
#endif
@@ -1857 +1857 @@ int main() {
}
// teleport the snake in no-walls mode
- if (MODE == NOWALLS) {
+ if (!WALLS) {
if (n->x < 0) n->x = X - 1;
else if (n->x >= X) n->x = 0;
@@ -2027 +2027 @@ int main() {
}
// handle wall crash
- if (MODE == WALLS && (s.nodes->x < 0 || s.nodes->x >= X || s.nodes->y < 0 || s.nodes->y >= Y)) {
+ if (WALLS && (s.nodes->x < 0 || s.nodes->x >= X || s.nodes->y < 0 || s.nodes->y >= Y)) {
state = WALL_CRASH;
goto done;
}